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Arcade
ArcadeRetro sound machine with excessive bloom flares thanks to FFT convolution.
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Diffuse Time
Diffuse TimeWebGPU demo for my tutorial on Codrops.
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Pattern Drift
Pattern DriftWebGPU learning project in which reaction-diffusion patterns are generated in a compute-shader based on a fake-fluid simulation input.
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Boris
BorisAnother creepy sphere using the shell texturing technique and poisson disc-sampling on the sphere surface.
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Fuel-
Cell
Fuel-CellSimple contained liquid simulation with glass fog and overuse of bloom.
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Toy-
Bricks
Toy-BricksPrimitive, unoptimized subsurface scattering implementation.
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Obsi
dian
ObsidianExtrem HDR bloom effect with device orientation interaction.
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Symbi
ont
SymbiontInteractive physarum particle simulation on a sphere surface.
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Phase
Trans
ition
Phase TransitionInteractive animation between water and ice shading.
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Liquid
Geo
Liquid GeoInteractive audio recorder and visualizer.
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Ferro
Fluid
FerrofluidInteractive ferrofluid simulation which responds to audio input.
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Fluid
Simu-
lation
Fluid SimulationSmoothed particle hydrodynamics fluid simulation running on the GPU using native WebGL 2.
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Paper-
clips
PaperclipsPhysics simulation using the ammo.js engine and native webgl rendering accompanied by synthetic sound effects created with tone.js
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Prima-
vera
PrimaveraPlant growth simulation inside a frosted glass vessel accompanied by synthetic music created with tone.js.
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Luci-
ferin
LuciferinGPGPU particles bound within a capsule SDF that includes a fake refraction effect.
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SSAO
SSAORough implementation of a screen space ambient occlusion method.
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Hexa-
gonal
Bokeh
Hexagonal BokehImplementation of a hexagonal scatter blur in two passes.
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Depth
Field
Depth of FieldRough implementation of the depth of field method described in GPU Pro4.
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Mime-
sis
MimesisMapping facial expression to six different emotions which are represented by form, texture, animation, and sound.
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Shader
ground
Shader GroundA selection from my shader learning attempts.
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Ofform
OfformPersonal website from 2021 built with PIXI.js and Angular.
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Azu-
lejos
AzulejosWeb experiment for generating and animating mosaics.
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Libro
LibroPhysics engine simulating the turning pages of a book.
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